zmk/app/dts/behaviors/gresc.dtsi
Peter Johanson 03099b04b6 feat(behaviors): Add behavior metadata information.
* For upcoming ZMK studio work, make a set of rich metadata available
  to provide a friendly name for a behavior, and allow super flexible
  descriptions of the parameters the behaviors take.
* Add ability to validate a zmk_behavior_binding against
  the behavior metadata available.
2024-06-24 11:08:00 -06:00

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/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <dt-bindings/zmk/keys.h>
/ {
behaviors {
/omit-if-no-ref/ gresc: grave_escape {
compatible = "zmk,behavior-mod-morph";
#binding-cells = <0>;
bindings = <&kp ESC>, <&kp GRAVE>;
mods = <(MOD_LGUI|MOD_LSFT|MOD_RGUI|MOD_RSFT)>;
display-name = "Grave/Escape";
};
};
};