zmk/app/include/zmk/physical_layouts.h
Peter Johanson c8c19598a7 feat(keymap): Add binding get/set, layer movement
* Add keymap API for getting/setting a bindings
  in keymap layers.
* Add layer move support via intemediary ordering array.
* Add settings storage for keymap changes.
2024-09-05 12:22:08 -06:00

44 lines
1.1 KiB
C

/*
* Copyright (c) 2024 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <zephyr/kernel.h>
#include <zmk/matrix_transform.h>
struct zmk_key_physical_attrs {
int16_t width;
int16_t height;
int16_t x;
int16_t y;
int16_t rx;
int16_t ry;
int16_t r;
};
struct zmk_physical_layout {
const char *display_name;
zmk_matrix_transform_t matrix_transform;
const struct device *kscan;
const struct zmk_key_physical_attrs *keys;
size_t keys_len;
};
#define ZMK_PHYS_LAYOUTS_FOREACH(_ref) STRUCT_SECTION_FOREACH(zmk_physical_layout, _ref)
size_t zmk_physical_layouts_get_list(struct zmk_physical_layout const *const **phys_layouts);
int zmk_physical_layouts_select(uint8_t index);
int zmk_physical_layouts_get_selected(void);
int zmk_physical_layouts_check_unsaved_selection(void);
int zmk_physical_layouts_save_selected(void);
int zmk_physical_layouts_revert_selected(void);
int zmk_physical_layouts_get_position_map(uint8_t source, uint8_t dest, size_t map_size,
uint32_t map[map_size]);