* UART and BLE/GATT transports for a protobuf encoded RPC request/response protocol. * Custom framing protocol is used to frame a give message. * Requests/responses are divided into major "subsystems" which handle requests and create response messages. * Notification support, including mapping local events to RPC notifications by a given subsystem. * Meta responses for "no response" and "unlock needed". * Initial basic lock state support in a new core section, and allow specifying if a given RPC callback requires unlocked state or not. * Add behavior subsystem with full metadata support and examples of using callback to serialize a repeated field without extra stack space needed. Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
50 lines
No EOL
1.4 KiB
C
50 lines
No EOL
1.4 KiB
C
/*
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* Copyright (c) 2024 The ZMK Contributors
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*
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* SPDX-License-Identifier: MIT
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*/
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#include <zmk/studio/core.h>
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ZMK_EVENT_IMPL(zmk_studio_core_lock_state_changed);
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static enum zmk_studio_core_lock_state state = IS_ENABLED(CONFIG_ZMK_STUDIO_LOCKING)
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? ZMK_STUDIO_CORE_LOCK_STATE_LOCKED
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: ZMK_STUDIO_CORE_LOCK_STATE_UNLOCKED;
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enum zmk_studio_core_lock_state zmk_studio_core_get_lock_state(void) { return state; }
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static void set_state(enum zmk_studio_core_lock_state new_state) {
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if (state == new_state) {
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return;
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}
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state = new_state;
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raise_zmk_studio_core_lock_state_changed(
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(struct zmk_studio_core_lock_state_changed){.state = state});
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}
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#if CONFIG_ZMK_STUDIO_LOCK_IDLE_TIMEOUT_SEC > 0
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static void core_idle_lock_timeout_cb(struct k_work *work) { zmk_studio_core_lock(); }
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K_WORK_DELAYABLE_DEFINE(core_idle_lock_timeout, core_idle_lock_timeout_cb);
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void zmk_studio_core_reschedule_lock_timeout() {
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k_work_reschedule(&core_idle_lock_timeout, K_SECONDS(CONFIG_ZMK_STUDIO_LOCK_IDLE_TIMEOUT_SEC));
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}
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#else
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void zmk_studio_core_reschedule_lock_timeout() {}
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#endif
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void zmk_studio_core_unlock() {
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set_state(ZMK_STUDIO_CORE_LOCK_STATE_UNLOCKED);
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zmk_studio_core_reschedule_lock_timeout();
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}
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void zmk_studio_core_lock() { set_state(ZMK_STUDIO_CORE_LOCK_STATE_LOCKED); } |