zmk/app/include/zmk/events/layer_state_changed.h
Peter Johanson 33209dee1d refactor(core): Move to stack allocated events.
* Move to local/stack allocated event API that doesn't require
  dynamic allocation/freeing.
* Disable heap, we no longer use alloc/free unless using LVGL.
* Tons of refactors all over to account for the new event approach.
2024-01-14 11:13:57 -08:00

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520 B
C

/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <zephyr/kernel.h>
#include <zmk/event_manager.h>
struct zmk_layer_state_changed {
uint8_t layer;
bool state;
int64_t timestamp;
};
ZMK_EVENT_DECLARE(zmk_layer_state_changed);
static inline int raise_layer_state_changed(uint8_t layer, bool state) {
return raise_zmk_layer_state_changed((struct zmk_layer_state_changed){
.layer = layer, .state = state, .timestamp = k_uptime_get()});
}