zmk/app/src/behaviors/behavior_mouse_key_press.c
Peter Johanson 33209dee1d refactor(core): Move to stack allocated events.
* Move to local/stack allocated event API that doesn't require
  dynamic allocation/freeing.
* Disable heap, we no longer use alloc/free unless using LVGL.
* Tons of refactors all over to account for the new event approach.
2024-01-14 11:13:57 -08:00

48 lines
1.9 KiB
C

/*
* Copyright (c) 2021 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_mouse_key_press
#include <zephyr/device.h>
#include <drivers/behavior.h>
#include <zephyr/logging/log.h>
#include <zmk/behavior.h>
#include <zmk/event_manager.h>
#include <zmk/events/mouse_button_state_changed.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
#if DT_HAS_COMPAT_STATUS_OKAY(DT_DRV_COMPAT)
static int behavior_mouse_key_press_init(const struct device *dev) { return 0; };
static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
LOG_DBG("position %d keycode 0x%02X", event.position, binding->param1);
return raise_zmk_mouse_button_state_changed_from_encoded(binding->param1, true,
event.timestamp);
}
static int on_keymap_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
LOG_DBG("position %d keycode 0x%02X", event.position, binding->param1);
return raise_zmk_mouse_button_state_changed_from_encoded(binding->param1, false,
event.timestamp);
}
static const struct behavior_driver_api behavior_mouse_key_press_driver_api = {
.binding_pressed = on_keymap_binding_pressed, .binding_released = on_keymap_binding_released};
#define MKP_INST(n) \
BEHAVIOR_DT_INST_DEFINE(n, behavior_mouse_key_press_init, NULL, NULL, NULL, APPLICATION, \
CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, \
&behavior_mouse_key_press_driver_api);
DT_INST_FOREACH_STATUS_OKAY(MKP_INST)
#endif /* DT_HAS_COMPAT_STATUS_OKAY(DT_DRV_COMPAT) */