* Add bindings to allow creating multiple physical layouts that specify their key's physical attributes, and the matching matrix transform and dependant kscan to use. * Synthesize a basic physical layout if none specified, for backwards compatibility. * Update matrix transform API to explicitly pass in the selected transform to the API instead of using a fixed chosen transform. * Move kscan subscription and handling into the physical layout code, so that selecting a different physical layout at runtime can also use the correct kscan instance. * Add `physical_layouts.dtsi` file to include so you can use the pre-configured `&key_physical_attrs` for adding you layout keys.
43 lines
1 KiB
C
43 lines
1 KiB
C
/*
|
|
* Copyright (c) 2024 The ZMK Contributors
|
|
*
|
|
* SPDX-License-Identifier: MIT
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <zephyr/kernel.h>
|
|
#include <zmk/matrix_transform.h>
|
|
|
|
struct zmk_key_physical_attrs {
|
|
int16_t width;
|
|
int16_t height;
|
|
int16_t x;
|
|
int16_t y;
|
|
int16_t rx;
|
|
int16_t ry;
|
|
int16_t r;
|
|
};
|
|
|
|
struct zmk_physical_layout {
|
|
const char *display_name;
|
|
|
|
zmk_matrix_transform_t matrix_transform;
|
|
const struct device *kscan;
|
|
|
|
const struct zmk_key_physical_attrs *keys;
|
|
size_t keys_len;
|
|
};
|
|
|
|
#define ZMK_PHYS_LAYOUTS_FOREACH(_ref) STRUCT_SECTION_FOREACH(zmk_physical_layout, _ref)
|
|
|
|
size_t zmk_physical_layouts_get_list(struct zmk_physical_layout const *const **phys_layouts);
|
|
|
|
int zmk_physical_layouts_select(uint8_t index);
|
|
int zmk_physical_layouts_get_selected(void);
|
|
|
|
int zmk_physical_layouts_check_unsaved_selection(void);
|
|
int zmk_physical_layouts_save_selected(void);
|
|
int zmk_physical_layouts_revert_selected(void);
|
|
|
|
int zmk_physical_layouts_get_position_map(uint8_t source, uint8_t dest, uint32_t *map);
|