zmk/app/src/behaviors/behavior_none.c
Okke Formsma 2658d6c0a1 refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
Use these instead of the magic return values 0 and 1 for
behavior_driver_api return values.
2021-01-01 22:51:04 +01:00

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1.3 KiB
C

/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_none
#include <device.h>
#include <power/reboot.h>
#include <drivers/behavior.h>
#include <logging/log.h>
#include <zmk/behavior.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_none_config {};
struct behavior_none_data {};
static int behavior_none_init(const struct device *dev) { return 0; };
static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
return ZMK_BEHAVIOR_OPAQUE;
}
static int on_keymap_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
return ZMK_BEHAVIOR_OPAQUE;
}
static const struct behavior_driver_api behavior_none_driver_api = {
.binding_pressed = on_keymap_binding_pressed,
.binding_released = on_keymap_binding_released,
};
static const struct behavior_none_config behavior_none_config = {};
static struct behavior_none_data behavior_none_data;
DEVICE_AND_API_INIT(behavior_none, DT_INST_LABEL(0), behavior_none_init, &behavior_none_data,
&behavior_none_config, APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
&behavior_none_driver_api);