* Add bindings to allow creating multiple physical layouts that specify their key's physical attributes, and the matching matrix transform and dependant kscan to use. * Synthesize a basic physical layout if none specified, for backwards compatibility. * Update matrix transform API to explicitly pass in the selected transform to the API instead of using a fixed chosen transform. * Move kscan subscription and handling into the physical layout code, so that selecting a different physical layout at runtime can also use the correct kscan instance. * Add `physical_layouts.dtsi` file to include so you can use the pre-configured `&key_physical_attrs` for adding you layout keys.
23 lines
689 B
YAML
23 lines
689 B
YAML
#
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# Copyright (c) 2024 The ZMK Contributors
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#
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# SPDX-License-Identifier: MIT
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description: |
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Describes how to correlate equivalent keys between layouts that don't have the exact same X,Y location.
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compatible: "zmk,physical-layout-position-map"
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properties:
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complete:
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type: boolean
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description: If the mapping complete describes the key mapping, and no position based mapping should be used.
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child-binding:
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properties:
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physical-layout:
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type: phandle
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description: The physical layout that corresponds to this mapping entry.
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positions:
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type: array
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description: Array of key positions that match the same array entry in the other sibling nodes.
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