/* * Copyright (c) 2022 The ZMK Contributors * * SPDX-License-Identifier: MIT */ #include #include #include #include #define NONE 0 #define LOWER 1 #define RAISE 2 #define SOME_THING 4 // need to update this layer what should this be called?? #define MEDIA 5 #define FUNC 6 / { keymap { compatible = "zmk,keymap"; default_layer { // ---------------------------------------------------------------------------------------------------------- // | ESC | 1 | 2 | 3 | 4 | 5 |-------|-------| 6 | 7 | 8 | 9 | 0 | | // | TAB | Q | W | E | R | T |-------|-------| Y | U | I | O | P | \ | // | BSPC | A | S | D | F | G |-------|-------| H | J | K | L | ; | ' | // | SHIFT | Z | X | C | V | B |-------|-------| N | M | , | . | / | ENTER | // | CTRL | Fn | LALT | LGUI | RAIS | SPACE | TAB | ENTER | LOWR | MEH | | - | = |-------| bindings = < &kp ESC &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &trans &kp GRAVE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH &kp BSPC &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT &kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp RSHIFT &kp LCTRL &mo 5 &kp LALT &kp LGUI &mo LOWER &kp SPACE &kp TAB &kp RET &mo RAISE &kp LA(LC(LSHFT)) &trans &kp MINUS &kp EQUAL &mo 4 >; }; lower { // ---------------------------------------------------------------------------------------------------------------------------- // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | DEL | | | | | |-------|-------| LEFT | DOWN | UP | RIGHT | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | | | | | | | | | | bindings = < &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp DEL &trans &trans &trans &trans &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; raise { // ---------------------------------------------------------------------------------------------------------------------------- // | | F1 | F2 | F3 | F4 | F5 |-------|-------| F6 | F7 | F8 | F9 | F10 | F11 | // | | | | { | } | |-------|-------| | | | | | F12 | // | | | | ( | ) | |-------|-------| LEFT | DOWN | UP | RIGHT | | | // | | | | [ | ] | |-------|-------| | | PREV | NEXT | | | // | | | | | | | | | | | | VOL- | VOL+ | PLAY | bindings = < &trans &kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &trans &trans &trans &kp LBRC &kp RBRC &trans &trans &trans &trans &trans &trans &kp F12 &trans &trans &trans &kp LPAR &kp RPAR &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans &trans &trans &trans &trans &kp LBKT &kp RBKT &trans &trans &trans &kp C_PREV &kp C_NEXT &trans &trans &trans &trans &trans &trans &mo 3 &trans &trans &trans &trans &trans &trans &kp C_VOL_DN &kp C_VOL_UP &kp C_PP >; }; control { // ---------------------------------------------------------------------------------------------------------- // |tog(4)| F2 | F3 | F4 | F5 | F6 |------|------| F7 | F8 | F9 | F10 | F11 | F12 | // | | NA | NA | NA | NA | NA |------|------| NA | NA | NA | NA | NA |LALT(PRTSN)| // | | NA | NA | NA | NA | NA |------|------| NA | NA | NA | NA | NA | PRTSN | // | | NA | NA | NA | NA | NA |------|------| NA | NA | NA | NA | NA |LCTRL(DEL) | // | | | | | | |BOOTLD|BOOTLD| | | | | |-----------| bindings = < &tog 4 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &trans &none &none &none &none &none &none &none &none &none &none &kp LA(PSCRN) &trans &none &none &none &none &none &none &none &none &none &none &kp PSCRN &trans &none &none &none &none &none &none &none &none &none &none &kp LC(DEL) &trans &trans &trans &trans &trans &trans &bootloader &bootloader &trans &trans &trans &trans &trans &trans >; }; SOME_THING { bindings = < &bootloader &reset &trans &trans &trans &trans &kp N6 &kp N8 &kp N9 &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp N4 &kp N5 &kp N6 &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp N1 &kp N2 &kp N3 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &kp N0 &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; }; /* flock { // ---------------------------------------------------------------------------------------------------------------------------- // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | | | | | | | | | | bindings = < &tog 4 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &trans &out OUT_TOG &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_PRV &bt BT_NXT &bt BT_CLR &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans >; };*/ }; }; // ---------------------------------------------------------------------------------------------------------------------------- // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | |-------|-------| | | | | | | // | | | | | | | | | | | | | | |