* Add two new compatibles for macros that
take one or two parameters when bound in
a keymap.
* Use `¯o_param_1to1`, `¯o_param_1to2`, `¯o_param_2to1`,
and `¯o_param_2to2` control entries in the bindings for the macro
to have the next binding entry have it's values substituted.
Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
* Refactor sensor events to include channel data,
necessary for prop split encoders, and avoiding duplicate calls,
to fetch channel data twice, etc.
* More consistent behavior driver API.
* Allow setting triggers per resolution at the behavior level optionally.
This adds an optional feature to trigger an action if a specific key is
held when the keyboard is powered on. It can be configured to jump to
the bootloader and/or clear settings.
This is inspired by QMK's "bootmagic lite" feature, and it is primarily
intended as a way to recover a keyboard which doesn't have a physical
reset button in case it is flashed with firmware that doesn't have a
&bootloader key in its keymap. It can also be used to clear BLE bonds on
the peripheral side of a split keyboard without needing to flash
special firmware.
Moved the logic to select the type of reboot from behavior_reset.c to a
new zmk_reset() function. This allows rebooting to bootloader from
other code, and it gives us a starting point for future work to support
other bootloaders aside from the Adafruit nrf52 bootloader.
Updated existing pre-commit hooks and added some new hooks:
- Remove trailing whitespace
- Ensure every non-empty file ends with a new line
- Check YAML file validity
- Prevent adding large files
- Ensure any scripts with shebangs are executable
Added a GitHub action to run pre-commit on every commit. Removed any
existing actions which duplicate pre-commit.
Ran pre-commit on the codebase.
* Add new sensor behaviors that either take full bindings
add definition, or accept parameters when bound in the
keymap.
* Remove existing hard-coded key press sensor behavior
and instead leverage new generic sensor behaviors to
achieve the same functionality.
Co-authored-by: nick@conway.dev
Added ZMK_MACRO_DEFAULT_WAIT_MS and ZMK_MACRO_DEFAULT_TAP_MS to set
global defaults for the wait-ms and tap-ms properties of macros.
Also reduced the default timings for macros, since it's been reported
many times that 100 ms is too slow.
* Update docs for mod-morph
* Add unit tests for mod-morph
* Add keep-mods to DT binding
Co-authored-by: Martin Aumüller <aumuell@reserv.at>
Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
To combine multiple sticky modifiers, the sticky keys must ignore
other (sticky) modifier keypresses.
This behavior is important for "callum-style mods", where all modifiers
are sticky mods.
Fixes#829
* GATT characteristic allowing passng data + behavior
label to invoke the behavior on the peripheral side.
* Behaviors have a locality setting to specify where they run.
* Build reset/power/RGB on peripheral.
This is a generalization of the existing concept of tri-layer support
that's already well known. Essentially, a conditional-layer
configuration activates a particular layer (the then-layer) when one or
more other layers (the if-layers) are activated.
This is commonly used on ortho keyboards to activate a third "adjust"
layer while the primary two layers ("lower" and "raise") are active.
* Add optional `hold-trigger-key-positions` hold-tap configuration
* Leverage configuration for decision making around when to trigger
hold decision in hold-taps.
* Add docs for new configuration.
* Tests for the new config/decision logic.
* Use lesser-known DT features to skip behaviors not referenced
in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
behaviors.
Tap-and-hold a hold-tap to hold the tap behavior so it can repeat.
After a tap, if the same key is pressed within `quick_tap_ms`, the
tap behavior is always picked.
This is useful for things like `&ht LSHFT BACKSPACE` where holding
the backspace is required.
Implements #288.