Increase buffer size used for placing LVGL symbols on displays. This
prevents array overflow warnings as discussed in #2444.
Also convert one sprintf to snprintf to ensure the buffers are always
null terminated and never overflow.
Signed-off-by: Mike Szczys <szczys@hotmail.com>
Changed the endpoints code to rename the existing endpoint types to
"transport" and add the concept of "endpoint instances". A transport is
the method by which data is sent, while instances allow describing
multiple endpoints that use the same transport (e.g. bluetooth profiles)
Also added new APIs to get the total number of possible endpoint
instances and assign each instance a unique index, which can be used
for tracking separate state for each endpoint in other code files.
* LV_ prefix from new LVGL official Kconfig now used.
* API changes for themes, container object removal, etc.
* Add our own Kconfig and code for theme default small font.
* Remove some hardcoded sizes.
Recent refactoring of the font handling seems to have broken the display
of the last symbol of the output status widget. From my analysis the
last symbol is truncated because the buffer simply is too small.
Increasing the buffer size to 9 fits all three possible symbols.
* Make it easier to use *just* event payloads by defining the data,
and then having event manager macros generate "wrapper structs"
* Improve is_*/cast_* APIs to hide details of full event struct.
* Create `zmk_event_t` typedef to pass to event handlers.
* Bring event names inline w/ consistent `zmk_` prefix.
Aligns *.h and *.c to underscore naming convention.
These were kept (with warnings) for backwards compatibility with external boards/shields:
- kscan-mock.h
- matrix-transform.h
They should be removed in the future.
PR: #523