Commit graph

10 commits

Author SHA1 Message Date
Peter Johanson
3694ff85a0 fix: Fix up layer metadata, move to layer IDs.
* Studio will use stable layer IDs to refer to layers, so that
  layer reordering doesn't affect behavior bindings, so update to match.
* Fix a few layer metadata entries that missed being refactored.
2024-07-05 13:13:42 -06:00
Peter Johanson
03099b04b6 feat(behaviors): Add behavior metadata information.
* For upcoming ZMK studio work, make a set of rich metadata available
  to provide a friendly name for a behavior, and allow super flexible
  descriptions of the parameters the behaviors take.
* Add ability to validate a zmk_behavior_binding against
  the behavior metadata available.
2024-06-24 11:08:00 -06:00
Peter Johanson
d6de8a3acc refactor: Move to POST_KERNEL phase for behavior inits. 2024-02-09 14:32:46 -08:00
Joel Spadin
36eda571b7 refactor(behaviors): Create a list to lookup behaviors
Added BEHAVIOR_DT_DEFINE() and BEHAVIOR_DT_INST_DEFINE(), which work
exactly like the DEVICE_*_DEFINE() macros, except they also register the
device as a behavior by adding a pointer to it to a memory section.

Added zmk_behavior_get_binding(), which works like device_get_binding()
except that it only searches the devices that have been registered as
behaviors. This ensures that behaviors cannot have name collisions with
other devices defined by the SoC, which will be important when we remove
the label property from behaviors so they are given their node names.

As an added benefit, this is faster since it searches a smaller list.
Some basic benchmark code I wrote indicates it takes 30-70% as long,
depending on where the behavior is in the list and whether the name
string is an exact pointer match.

From now on, behaviors should use BEHAVIOR_*_DEFINe() instead of
DEVICE_*_DEFINE(), and any code that looks up a behavior by name should
use zmk_behavior_get_binding() instead of device_get_binding().
2023-12-04 20:06:54 -06:00
Peter Johanson
3a958c667f refactor: Move to zephyr/ include paths.
* Zephyr moved to properly namespaced headers, so major "rip
  the bandaid" commit to move us to those everywhere.
2023-04-05 22:55:38 -07:00
Peter Johanson
4df83a9c0d refactor: Move away from deprecated PM callback. 2022-04-03 00:10:29 -04:00
Pete Johanson
2a69f31eb0 refactor(core): Move away from deprecated DT API.
* Move to `DEVICE_DT_INST_DEFINE` everywhere.

See: https://docs.zephyrproject.org/2.5.0/releases/release-notes-2.5.html#deprecated-in-this-release
PR: https://github.com/zmkfirmware/zmk/pull/736
2021-07-17 17:04:25 -04:00
Pete Johanson
b84d29c384 refactor(core): Use /omit-if-no-ref/ for behaviors.
* Use lesser-known DT features to skip behaviors not referenced
  in the user keymap
* Update the behaviors to skip code if no nodes found.
* Remove some empty config/data structs where unused in
  behaviors.
2021-02-04 00:52:25 -05:00
Okke Formsma
319ce30270 chore(behavior): use ZMK_BEHAVIOR_OPAQUE in to-layer behavior 2021-01-02 08:08:51 -05:00
KemoNine
d207c3c30f
(feature) Add &to keycode/behavior (#489)
feat(behaviors): Add `&to` behavior to switch to a layer.
2020-12-29 11:57:49 -05:00