Fix flat struct when shield is located in main config dir
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1 changed files with 3 additions and 3 deletions
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@ -71,7 +71,7 @@ foreach(root ${BOARD_ROOT})
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if (NOT DEFINED BOARD_DIR_NAME)
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if (NOT DEFINED BOARD_DIR_NAME)
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find_path(BOARD_DIR
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find_path(BOARD_DIR
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NAMES ${BOARD}_defconfig
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NAMES ${BOARD}_defconfig
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PATHS ${root}/boards/*/*
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PATHS ${root}/boards/*/* ${root}/boards
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NO_DEFAULT_PATH
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NO_DEFAULT_PATH
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)
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)
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if(BOARD_DIR)
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if(BOARD_DIR)
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@ -83,13 +83,13 @@ foreach(root ${BOARD_ROOT})
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if(DEFINED SHIELD)
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if(DEFINED SHIELD)
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find_path(shields_refs_list
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find_path(shields_refs_list
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NAMES ${SHIELD}.overlay
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NAMES ${SHIELD}.overlay
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PATHS ${root}/boards/shields/*
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PATHS ${root}/boards/shields/* ${root}
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NO_DEFAULT_PATH)
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NO_DEFAULT_PATH)
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foreach(shield_path ${shields_refs_list})
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foreach(shield_path ${shields_refs_list})
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get_filename_component(SHIELD_DIR_NAME ${shield_path} NAME)
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get_filename_component(SHIELD_DIR_NAME ${shield_path} NAME)
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list(APPEND KEYMAP_DIRS ${shield_path})
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list(APPEND KEYMAP_DIRS ${shield_path})
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endforeach()
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endforeach()
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# make it consistent with other naming conventions used in project
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# make it consistent with other naming conventions used in project
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set(SHIELD_DIR "${shields_refs_list}")
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set(SHIELD_DIR "${shields_refs_list}")
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endif()
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endif()
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