feat(sensors): Make sensors always trigger on central (for now)
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1 changed files with 5 additions and 2 deletions
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@ -6,6 +6,7 @@
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#include <zmk/behavior_queue.h>
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#include <zmk/behavior_queue.h>
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#include <zmk/virtual_key_position.h>
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#include <zmk/virtual_key_position.h>
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#include <zmk/events/position_state_changed.h>
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#include "behavior_sensor_rotate_common.h"
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#include "behavior_sensor_rotate_common.h"
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@ -90,8 +91,10 @@ int zmk_behavior_sensor_rotate_common_process(struct zmk_behavior_binding *bindi
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LOG_DBG("Sensor binding: %s", binding->behavior_dev);
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LOG_DBG("Sensor binding: %s", binding->behavior_dev);
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for (int i = 0; i < triggers; i++) {
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for (int i = 0; i < triggers; i++) {
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zmk_behavior_queue_add(event.position, event.source, triggered_binding, true, cfg->tap_ms);
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zmk_behavior_queue_add(event.position, ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL,
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zmk_behavior_queue_add(event.position, event.source, triggered_binding, false, 0);
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triggered_binding, true, cfg->tap_ms);
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zmk_behavior_queue_add(event.position, ZMK_POSITION_STATE_CHANGE_SOURCE_LOCAL,
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triggered_binding, false, 0);
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}
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}
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return ZMK_BEHAVIOR_OPAQUE;
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return ZMK_BEHAVIOR_OPAQUE;
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