feat(behaviors): hold while undecided

This commit is contained in:
Theo Lemay 2023-05-22 19:34:29 -07:00 committed by Pete Johanson
parent 104c73d303
commit c007d60357
16 changed files with 306 additions and 34 deletions

View file

@ -37,6 +37,10 @@ properties:
- "balanced"
- "tap-preferred"
- "tap-unless-interrupted"
hold-while-undecided:
type: boolean
hold-while-undecided-linger:
type: boolean
retro-tap:
type: boolean
hold-trigger-key-positions:

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@ -45,6 +45,7 @@ enum status {
};
enum decision_moment {
HT_KEY_DOWN,
HT_KEY_UP,
HT_OTHER_KEY_DOWN,
HT_OTHER_KEY_UP,
@ -59,6 +60,8 @@ struct behavior_hold_tap_config {
int quick_tap_ms;
int require_prior_idle_ms;
enum flavor flavor;
bool hold_while_undecided;
bool hold_while_undecided_linger;
bool retro_tap;
bool hold_trigger_on_release;
int32_t hold_trigger_key_positions_len;
@ -387,47 +390,87 @@ static inline const char *decision_moment_str(enum decision_moment decision_mome
}
}
static int press_binding(struct active_hold_tap *hold_tap) {
if (hold_tap->config->retro_tap && hold_tap->status == STATUS_HOLD_TIMER) {
return 0;
}
static int press_hold_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding = {0};
if (hold_tap->status == STATUS_HOLD_TIMER || hold_tap->status == STATUS_HOLD_INTERRUPT) {
binding.behavior_dev = hold_tap->config->hold_behavior_dev;
binding.param1 = hold_tap->param_hold;
} else {
return behavior_keymap_binding_pressed(&binding, event);
}
static int press_tap_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding = {0};
binding.behavior_dev = hold_tap->config->tap_behavior_dev;
binding.param1 = hold_tap->param_tap;
store_last_hold_tapped(hold_tap);
}
return behavior_keymap_binding_pressed(&binding, event);
}
static int release_hold_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding = {0};
binding.behavior_dev = hold_tap->config->hold_behavior_dev;
binding.param1 = hold_tap->param_hold;
return behavior_keymap_binding_released(&binding, event);
}
static int release_tap_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding = {0};
binding.behavior_dev = hold_tap->config->tap_behavior_dev;
binding.param1 = hold_tap->param_tap;
return behavior_keymap_binding_released(&binding, event);
}
static int press_binding(struct active_hold_tap *hold_tap) {
if (hold_tap->config->retro_tap && hold_tap->status == STATUS_HOLD_TIMER) {
return 0;
}
if (hold_tap->status == STATUS_HOLD_TIMER || hold_tap->status == STATUS_HOLD_INTERRUPT) {
if (hold_tap->config->hold_while_undecided) {
// the hold is already active, so we don't need to press it again
return 0;
} else {
return press_hold_binding(hold_tap);
}
} else {
if (hold_tap->config->hold_while_undecided &&
!hold_tap->config->hold_while_undecided_linger) {
// time to release the hold before pressing the tap
release_hold_binding(hold_tap);
}
return press_tap_binding(hold_tap);
}
}
static int release_binding(struct active_hold_tap *hold_tap) {
if (hold_tap->config->retro_tap && hold_tap->status == STATUS_HOLD_TIMER) {
return 0;
}
struct zmk_behavior_binding_event event = {
.position = hold_tap->position,
.timestamp = hold_tap->timestamp,
};
struct zmk_behavior_binding binding = {0};
if (hold_tap->status == STATUS_HOLD_TIMER || hold_tap->status == STATUS_HOLD_INTERRUPT) {
binding.behavior_dev = hold_tap->config->hold_behavior_dev;
binding.param1 = hold_tap->param_hold;
return release_hold_binding(hold_tap);
} else {
binding.behavior_dev = hold_tap->config->tap_behavior_dev;
binding.param1 = hold_tap->param_tap;
return release_tap_binding(hold_tap);
}
return behavior_keymap_binding_released(&binding, event);
}
static bool is_first_other_key_pressed_trigger_key(struct active_hold_tap *hold_tap) {
@ -474,6 +517,12 @@ static void decide_hold_tap(struct active_hold_tap *hold_tap,
return;
}
if (hold_tap->config->hold_while_undecided && decision_moment == HT_KEY_DOWN) {
LOG_DBG("%d hold behavior pressed while undecided", hold_tap->position);
press_hold_binding(hold_tap);
return;
}
// If the hold-tap behavior is still undecided, attempt to decide it.
switch (hold_tap->config->flavor) {
case FLAVOR_HOLD_PREFERRED:
@ -561,6 +610,8 @@ static int on_hold_tap_binding_pressed(struct zmk_behavior_binding *binding,
decide_hold_tap(hold_tap, HT_QUICK_TAP);
}
decide_hold_tap(hold_tap, HT_KEY_DOWN);
// if this behavior was queued we have to adjust the timer to only
// wait for the remaining time.
int32_t tapping_term_ms_left = (hold_tap->timestamp + cfg->tapping_term_ms) - k_uptime_get();
@ -588,6 +639,10 @@ static int on_hold_tap_binding_released(struct zmk_behavior_binding *binding,
decide_retro_tap(hold_tap);
release_binding(hold_tap);
if (hold_tap->config->hold_while_undecided && hold_tap->config->hold_while_undecided_linger) {
release_hold_binding(hold_tap);
}
if (work_cancel_result == -EINPROGRESS) {
// let the timer handler clean up
// if we'd clear now, the timer may call back for an uninitialized active_hold_tap.
@ -685,6 +740,12 @@ static int keycode_state_changed_listener(const zmk_event_t *eh) {
return ZMK_EV_EVENT_BUBBLE;
}
// hold-while-undecided can produce a mod, but we don't want to capture it.
if (undecided_hold_tap->config->hold_while_undecided &&
undecided_hold_tap->status == STATUS_UNDECIDED) {
return ZMK_EV_EVENT_BUBBLE;
}
// only key-up events will bubble through position_state_changed_listener
// if a undecided_hold_tap is active.
LOG_DBG("%d capturing 0x%02X %s event", undecided_hold_tap->position, ev->keycode,
@ -743,6 +804,8 @@ static int behavior_hold_tap_init(const struct device *dev) {
? DT_INST_PROP(n, quick_tap_ms) \
: DT_INST_PROP(n, require_prior_idle_ms), \
.flavor = DT_ENUM_IDX(DT_DRV_INST(n), flavor), \
.hold_while_undecided = DT_INST_PROP(n, hold_while_undecided), \
.hold_while_undecided_linger = DT_INST_PROP(n, hold_while_undecided_linger), \
.retro_tap = DT_INST_PROP(n, retro_tap), \
.hold_trigger_on_release = DT_INST_PROP(n, hold_trigger_on_release), \
.hold_trigger_key_positions = DT_INST_PROP(n, hold_trigger_key_positions), \

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@ -0,0 +1,4 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*on_hold_tap_binding/ht_binding/p
s/.*decide_hold_tap/ht_decide/p

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@ -0,0 +1,8 @@
ht_binding_pressed: 0 new undecided hold_tap
ht_decide: 0 hold behavior pressed while undecided
kp_pressed: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_decide: 0 decided tap (balanced decision moment key-up)
kp_released: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
kp_pressed: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
kp_released: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
ht_binding_released: 0 cleaning up hold-tap

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@ -0,0 +1,36 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
hold-while-undecided;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT A &ht_bal LEFT_CONTROL B
&kp D &kp RIGHT_CONTROL>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@ -0,0 +1,4 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*on_hold_tap_binding/ht_binding/p
s/.*decide_hold_tap/ht_decide/p

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@ -0,0 +1,6 @@
ht_binding_pressed: 0 new undecided hold_tap
ht_decide: 0 hold behavior pressed while undecided
kp_pressed: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_decide: 0 decided hold-timer (balanced decision moment timer)
kp_released: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_binding_released: 0 cleaning up hold-tap

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@ -0,0 +1,36 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <100>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
hold-while-undecided;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT A &ht_bal LEFT_CONTROL B
&kp D &kp RIGHT_CONTROL>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,150)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@ -0,0 +1,4 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*on_hold_tap_binding/ht_binding/p
s/.*decide_hold_tap/ht_decide/p

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@ -0,0 +1,8 @@
ht_binding_pressed: 0 new undecided hold_tap
ht_decide: 0 hold behavior pressed while undecided
kp_pressed: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_decide: 0 decided tap (balanced decision moment key-up)
kp_pressed: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
kp_released: usage_page 0x07 keycode 0x04 implicit_mods 0x00 explicit_mods 0x00
kp_released: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_binding_released: 0 cleaning up hold-tap

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@ -0,0 +1,37 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <100>;
quick-tap-ms = <300>;
bindings = <&kp>, <&kp>;
hold-while-undecided;
hold-while-undecided-linger;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT A &ht_bal LEFT_CONTROL B
&kp D &kp RIGHT_CONTROL>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@ -0,0 +1,4 @@
s/.*hid_listener_keycode/kp/p
s/.*mo_keymap_binding/mo/p
s/.*on_hold_tap_binding/ht_binding/p
s/.*decide_hold_tap/ht_decide/p

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@ -0,0 +1,7 @@
ht_binding_pressed: 0 new undecided hold_tap
ht_decide: 0 hold behavior pressed while undecided
kp_pressed: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_decide: 0 decided tap (balanced decision moment key-up)
kp_pressed: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
kp_released: usage_page 0x07 keycode 0xE1 implicit_mods 0x00 explicit_mods 0x00
ht_binding_released: 0 cleaning up hold-tap

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@ -0,0 +1,37 @@
#include <dt-bindings/zmk/keys.h>
#include <behaviors.dtsi>
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <100>;
quick-tap-ms = <200>;
bindings = <&kp>, <&sk>;
hold-while-undecided;
hold-while-undecided-linger;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT LEFT_SHIFT &ht_bal LEFT_SHIFT LEFT_CONTROL
&kp D &kp RIGHT_CONTROL>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@ -83,6 +83,18 @@ For example, if you press `&mt LEFT_SHIFT A` and then release it without pressin
};
```
#### `hold-while-undecided`
If enabled, the hold behavior will immediately be held on hold-tap press, and will release before the behavior is sent in the event the hold-tap resolves into a tap. With most modifiers this will not affect typing, and is useful for using modifiers with the mouse.
:::note Alt/Win/Cmd behavior
In some applications/desktop environments, pressing Alt keycodes by itself will have its own behavior like activate a menu and Gui keycodes will bring up the start menu or an application launcher.
:::
#### `hold-while-undecided-linger`
If your tap behavior activates the same modifier as the hold behavior, and you want to avoid a double tap when transitioning from the hold to the tap, you can use `hold-while-undecided-linger`. When enabled, the hold behavior will continue to be held until _after_ the tap behavior is released. For example, if the hold is `&kp LGUI` and the tap is `&sk LGUI`, then with `hold-while-undecided-linger` enabled, the host will see `LGUI` held down continuously until the sticky key is finished, instead of seeing a release and press when transitioning from hold to sticky key.
#### Positional hold-tap and `hold-trigger-key-positions`
Including `hold-trigger-key-positions` in your hold-tap definition turns on the positional hold-tap feature. With positional hold-tap enabled, if you press any key **NOT** listed in `hold-trigger-key-positions` before `tapping-term-ms` expires, it will produce a tap.

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@ -58,7 +58,7 @@ Definition file: [zmk/app/dts/bindings/behaviors/zmk,behavior-hold-tap.yaml](htt
Applies to: `compatible = "zmk,behavior-hold-tap"`
| Property | Type | Description | Default |
| ---------------------------- | ------------- | -------------------------------------------------------------------------------------------------------------- | ------------------ |
| ----------------------------- | ------------- | -------------------------------------------------------------------------------------------------------------- | ------------------ |
| `#binding-cells` | int | Must be `<2>` | |
| `bindings` | phandle array | A list of two behaviors (without parameters): one for hold and one for tap | |
| `flavor` | string | Adjusts how the behavior chooses between hold and tap | `"hold-preferred"` |
@ -66,6 +66,8 @@ Applies to: `compatible = "zmk,behavior-hold-tap"`
| `quick-tap-ms` | int | Tap twice within this period (in milliseconds) to trigger a tap, even when held | -1 (disabled) |
| `require-prior-idle-ms` | int | Triggers a tap immediately if any non-modifier key was pressed within `require-prior-idle-ms` of the hold-tap. | -1 (disabled) |
| `retro-tap` | bool | Triggers the tap behavior on release if no other key was pressed during a hold | false |
| `hold-while-undecided` | bool | Triggers the hold behavior immediately on press and releases before a tap | false |
| `hold-while-undecided-linger` | bool | Continues to hold the hold behavior until after the tap is released | false |
| `hold-trigger-key-positions` | array | If set, pressing the hold-tap and then any key position _not_ in the list triggers a tap. | |
This behavior forwards the first parameter it receives to the parameter of the first behavior specified in `bindings`, and second parameter to the parameter of the second behavior.