Behavior: Lock: Add per-profile persistence
Lock state will be persistently stored on a per profile basis if configured in keyboard dts (`persistence = "per-profile"`). If per-profile is enabled the settings will store a state for USB and the maximum allowed connection profiles. Signed-off-by: Sophie Tyalie <dev@flowerpot.me>
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1 changed files with 56 additions and 10 deletions
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@ -11,6 +11,8 @@
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#include <drivers/behavior.h>
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#include <logging/log.h>
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#include <zmk/ble.h>
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#include <zmk/endpoints.h>
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#include <zmk/behavior.h>
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LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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@ -20,6 +22,12 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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#define ZMK_BHV_LOCK_KEY_MAX_HELD 10
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#define ZMK_BHV_LOCK_KEY_POSITION_FREE UINT32_MAX
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enum lock_persistence {
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PERS_DISABLED = 0,
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PERS_ENABLED = 1,
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PERS_PER_PROFILE = 2
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};
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struct behavior_custom_lock_key_config {
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const struct device *dev;
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char *unlocked_behavior_dev;
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@ -27,11 +35,16 @@ struct behavior_custom_lock_key_config {
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};
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struct behavior_custom_lock_var_config {
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uint8_t persistence;
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enum lock_persistence persistence;
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};
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struct active_state {
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bool def;
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bool profiles[ZMK_BLE_PROFILE_COUNT];
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};
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struct behavior_custom_lock_var_data {
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bool active;
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struct active_state active;
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};
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struct active_lock_key {
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@ -68,12 +81,44 @@ static void clear_lock_key(struct active_lock_key *lock_key) {
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lock_key->position = ZMK_BHV_LOCK_KEY_POSITION_FREE;
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}
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static bool* get_active_state(const struct device* dev) {
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struct behavior_custom_lock_var_data* data = dev->data;
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const struct behavior_custom_lock_var_config *config = dev->config;
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switch (config->persistence) {
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case PERS_DISABLED:
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case PERS_ENABLED:
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return &data->active.def;
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case PERS_PER_PROFILE:
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if (zmk_endpoints_selected() == ZMK_ENDPOINT_BLE) {
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return &data->active.profiles[zmk_ble_active_profile_index()];
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} else {
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return &data->active.def;
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}
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default:
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LOG_ERR("Unknown persistence value encountered %d", config->persistence);
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}
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LOG_ERR("Couldn't find usable active state");
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return NULL;
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}
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static void toggle_active_state(const struct device* dev) {
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bool* state = get_active_state(dev);
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if (state == NULL) {
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LOG_ERR("encountered null state %s", dev->name);
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return;
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}
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*state = !(*state);
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}
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#if IS_ENABLED(CONFIG_SETTINGS)
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static void lock_save_state(const char* name, bool active) {
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static void lock_save_state(const char* name, struct active_state* active) {
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char settings_name[30];
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sprintf(settings_name, "bhv/lock/%s", name);
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settings_save_one(settings_name, &active, sizeof(bool));
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settings_save_one(settings_name, active, sizeof(struct active_state));
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}
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static void lock_delete_state(const char* name) {
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@ -101,12 +146,12 @@ static int lock_settings_load(const char *name, size_t len, settings_read_cb rea
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return 0;
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}
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if (len != sizeof(bool)) {
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if (len != sizeof(struct active_state)) {
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LOG_DBG("something is of with size %d", len);
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return -EINVAL;
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}
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rc = read_cb(cb_arg, &data->active, sizeof(bool));
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rc = read_cb(cb_arg, &data->active, sizeof(struct active_state));
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if (rc >= 0) {
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return 0;
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}
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@ -154,10 +199,9 @@ static int on_keymap_key_binding_pressed(struct zmk_behavior_binding *binding,
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const struct behavior_custom_lock_key_config *config = dev->config;
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const struct device *parent = config->dev;
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const bool active = ((struct behavior_custom_lock_var_data*)parent->data)->active;
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struct zmk_behavior_binding new_binding = {0};
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if (active) {
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if (*get_active_state(parent)) {
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new_binding.behavior_dev = config->locked_behavior_dev;
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new_binding.param1 = binding->param2;
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} else {
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@ -195,11 +239,13 @@ static int on_keymap_var_binding_pressed(struct zmk_behavior_binding *binding,
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struct behavior_custom_lock_var_data* data = dev->data;
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const struct behavior_custom_lock_var_config* config = dev->config;
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data->active = !data->active;
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toggle_active_state(dev);
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#if IS_ENABLED(CONFIG_SETTINGS)
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if (config->persistence != 0) {
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lock_save_state(dev->name, data->active);
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lock_save_state(dev->name, &data->active);
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}
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#endif
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return ZMK_BEHAVIOR_OPAQUE;
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}
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