Tidy up devicetree bindings
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66180b5480
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7 changed files with 19 additions and 22 deletions
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@ -9,15 +9,14 @@ properties:
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Pixel positions to which the animation should apply.
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blending-mode:
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type: int
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required: false
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type: string
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enum:
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- 0
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- 1
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- 2
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- 3
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- 4
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- 5
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default: 0
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- "normal"
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- "multiply"
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- "lighten"
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- "darken"
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- "screen"
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- "subtract"
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default: "normal"
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description: |
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Blending mode for the animation to use during render.
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@ -21,7 +21,6 @@ properties:
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brightness-steps:
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type: int
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required: false
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default: 5
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description: |
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How many brightness steps should be supported.
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@ -11,7 +11,6 @@ include: animation_base.yaml
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properties:
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duration:
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type: int
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required: false
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default: 1000
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description: |
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Approximate ripple travel time in milliseconds.
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@ -20,7 +19,7 @@ properties:
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type: int
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required: true
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description: |
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Ripple color.
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Ripple color in HSL format.
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buffer-size:
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type: int
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@ -11,7 +11,6 @@ include: animation_base.yaml
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properties:
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duration:
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type: int
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required: false
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default: 5
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description: |
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Animation duration in seconds.
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@ -22,4 +21,4 @@ properties:
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type: array
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required: true
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description: |
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The colors to cycle through during the animation.
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The colors to cycle through during the animation in HSL format.
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@ -11,7 +11,13 @@ properties:
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required: true
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description: |
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This array should contain all driver devices responsible for illuminating animated LEDs.
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The devices must implement Zephyr's LED Strip Interface and expose a chain-lenght devicetree property.
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The devices must implement Zephyr's LED Strip Interface.
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chain-lengths:
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type: array
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required: true
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description: |
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This field contains the number of LEDs controlled by each driver device.
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pixels:
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type: phandle-array
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@ -23,7 +29,6 @@ properties:
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key-pixels:
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type: array
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required: false
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description: |
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Use this field to specify the pixel index corresponding to each key
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following the order used in your keymap.
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@ -25,9 +25,6 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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#define PHANDLE_TO_DEVICE(node_id, prop, idx) DEVICE_DT_GET(DT_PHANDLE_BY_IDX(node_id, prop, idx)),
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#define PHANDLE_TO_CHAIN_LENGTH(node_id, prop, idx) \
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DT_PROP_BY_PHANDLE_IDX(node_id, prop, idx, chain_length),
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#define PHANDLE_TO_PIXEL(node_id, prop, idx) \
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{ \
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.position_x = DT_PHA_BY_IDX(node_id, prop, idx, position_x), \
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@ -47,8 +44,7 @@ static const size_t drivers_size = DT_INST_PROP_LEN(0, drivers);
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/**
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* Array containing the number of LEDs handled by each device.
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*/
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static const uint8_t pixels_per_driver[] = {
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DT_INST_FOREACH_PROP_ELEM(0, drivers, PHANDLE_TO_CHAIN_LENGTH)};
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static const uint8_t pixels_per_driver[] = DT_INST_PROP(0, chain_lengths);
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/**
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* Pointer to the root animation
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@ -184,7 +184,7 @@ static const struct animation_api animation_ripple_api = {
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.pixel_map = &animation_ripple_##idx##_pixel_map[0], \
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.pixel_map_size = DT_INST_PROP_LEN(idx, pixels), \
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.event_buffer_size = DT_INST_PROP(idx, buffer_size), \
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.blending_mode = DT_INST_PROP(idx, blending_mode), \
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.blending_mode = DT_INST_ENUM_IDX(idx, blending_mode), \
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.distance_per_frame = \
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(255 * 1000 / DT_INST_PROP(idx, duration)) / CONFIG_ZMK_ANIMATION_FPS, \
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.ripple_width = DT_INST_PROP(idx, ripple_width) / 2, \
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