refactor(events): Pass structs instead of many parameters

This commit is contained in:
Okke Formsma 2021-02-07 14:00:47 +01:00
parent 57661362ea
commit 87232cbc5a
2 changed files with 26 additions and 25 deletions

View file

@ -6,6 +6,8 @@
#pragma once
#include <zmk/events/position_state_changed.h>
typedef uint32_t zmk_keymap_layers_state_t;
uint8_t zmk_keymap_layer_default();
@ -18,7 +20,7 @@ int zmk_keymap_layer_toggle(uint8_t layer);
int zmk_keymap_layer_to(uint8_t layer);
const char *zmk_keymap_layer_label(uint8_t layer);
int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t timestamp);
int zmk_keymap_position_state_changed(const struct zmk_position_state_changed *pos_ev);
#define ZMK_KEYMAP_EXTRACT_BINDING(idx, drv_inst) \
{ \

View file

@ -152,24 +152,24 @@ const char *zmk_keymap_layer_label(uint8_t layer) {
return zmk_keymap_layer_names[layer];
}
int zmk_keymap_apply_position_state(int layer, uint32_t position, bool pressed, int64_t timestamp) {
int zmk_keymap_apply_position_state(const struct zmk_position_state_changed *pos_ev, int layer) {
// We want to make a copy of this, since it may be converted from
// relative to absolute before being invoked
struct zmk_behavior_binding binding = zmk_keymap[layer][position];
struct zmk_behavior_binding binding = zmk_keymap[layer][pos_ev->position];
const struct device *behavior;
struct zmk_behavior_binding_event event = {
.layer = layer,
.position = position,
.timestamp = timestamp,
.position = pos_ev->position,
.timestamp = pos_ev->timestamp,
};
LOG_DBG("layer: %d position: %d, binding name: %s", layer, position,
LOG_DBG("layer: %d position: %d, binding name: %s", event.layer, event.position,
log_strdup(binding.behavior_dev));
behavior = device_get_binding(binding.behavior_dev);
if (!behavior) {
LOG_DBG("No behavior assigned to %d on layer %d", position, layer);
LOG_DBG("No behavior assigned to %d on layer %d", event.position, event.layer);
return 1;
}
@ -179,20 +179,21 @@ int zmk_keymap_apply_position_state(int layer, uint32_t position, bool pressed,
return err;
}
if (pressed) {
if (pos_ev->state) {
return behavior_keymap_binding_pressed(&binding, event);
} else {
return behavior_keymap_binding_released(&binding, event);
}
}
int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t timestamp) {
if (pressed) {
zmk_keymap_active_behavior_layer[position] = _zmk_keymap_layer_state;
int zmk_keymap_position_state_changed(const struct zmk_position_state_changed *pos_ev) {
if (pos_ev->state) {
zmk_keymap_active_behavior_layer[pos_ev->position] = _zmk_keymap_layer_state;
}
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
if (zmk_keymap_layer_active_with_state(layer, zmk_keymap_active_behavior_layer[position])) {
int ret = zmk_keymap_apply_position_state(layer, position, pressed, timestamp);
if (zmk_keymap_layer_active_with_state(
layer, zmk_keymap_active_behavior_layer[pos_ev->position])) {
int ret = zmk_keymap_apply_position_state(pos_ev, layer);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
continue;
@ -209,25 +210,25 @@ int zmk_keymap_position_state_changed(uint32_t position, bool pressed, int64_t t
}
#if ZMK_KEYMAP_HAS_SENSORS
int zmk_keymap_sensor_triggered(uint8_t sensor_number, const struct device *sensor,
int64_t timestamp) {
int zmk_keymap_sensor_triggered(const struct zmk_sensor_event *sensor_ev) {
for (int layer = ZMK_KEYMAP_LAYERS_LEN - 1; layer >= _zmk_keymap_layer_default; layer--) {
if (zmk_keymap_layer_active(layer) && zmk_sensor_keymap[layer] != NULL) {
struct zmk_behavior_binding *binding = &zmk_sensor_keymap[layer][sensor_number];
struct zmk_behavior_binding *binding =
&zmk_sensor_keymap[layer][sensor_ev->sensor_number];
const struct device *behavior;
int ret;
LOG_DBG("layer: %d sensor_number: %d, binding name: %s", layer, sensor_number,
log_strdup(binding->behavior_dev));
LOG_DBG("layer: %d sensor_number: %d, binding name: %s", layer,
sensor_ev->sensor_number, log_strdup(binding->behavior_dev));
behavior = device_get_binding(binding->behavior_dev);
if (!behavior) {
LOG_DBG("No behavior assigned to %d on layer %d", sensor_number, layer);
LOG_DBG("No behavior assigned to %d on layer %d", sensor_ev->sensor_number, layer);
continue;
}
ret = behavior_sensor_keymap_binding_triggered(binding, sensor, timestamp);
ret = behavior_sensor_keymap_binding_triggered(binding, sensor_ev->sensor,
sensor_ev->timestamp);
if (ret > 0) {
LOG_DBG("behavior processing to continue to next layer");
@ -249,15 +250,13 @@ int zmk_keymap_sensor_triggered(uint8_t sensor_number, const struct device *sens
int keymap_listener(const zmk_event_t *eh) {
const struct zmk_position_state_changed *pos_ev;
if ((pos_ev = as_zmk_position_state_changed(eh)) != NULL) {
return zmk_keymap_position_state_changed(pos_ev->position, pos_ev->state,
pos_ev->timestamp);
return zmk_keymap_position_state_changed(pos_ev);
}
#if ZMK_KEYMAP_HAS_SENSORS
const struct zmk_sensor_event *sensor_ev;
if ((sensor_ev = as_zmk_sensor_event(eh)) != NULL) {
return zmk_keymap_sensor_triggered(sensor_ev->sensor_number, sensor_ev->sensor,
sensor_ev->timestamp);
return zmk_keymap_sensor_triggered(sensor_ev);
}
#endif /* ZMK_KEYMAP_HAS_SENSORS */