TDs allow for holds/hold-taps
This commit is contained in:
parent
30b7449bf7
commit
85b302725a
1 changed files with 43 additions and 16 deletions
|
@ -37,10 +37,12 @@ struct active_tap_dance {
|
|||
uint32_t position;
|
||||
uint32_t param1;
|
||||
uint32_t param2;
|
||||
bool is_pressed;
|
||||
const struct behavior_tap_dance_config *config;
|
||||
// timer data
|
||||
bool timer_started;
|
||||
bool timer_cancelled;
|
||||
bool timer_timeout;
|
||||
int64_t release_at;
|
||||
struct k_delayed_work release_timer;
|
||||
};
|
||||
|
@ -74,6 +76,15 @@ static struct active_tap_dance *find_tap_dance(uint32_t position) {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
static int stop_timer(struct active_tap_dance *tap_dance) {
|
||||
int timer_cancel_result = k_delayed_work_cancel(&tap_dance->release_timer);
|
||||
if (timer_cancel_result == -EINPROGRESS) {
|
||||
// too late to cancel, we'll let the timer handler clear up.
|
||||
tap_dance->timer_cancelled = true;
|
||||
}
|
||||
return timer_cancel_result;
|
||||
}
|
||||
|
||||
static void clear_tap_dance(struct active_tap_dance *tap_dance) {
|
||||
LOG_DBG("Clearing Tap Dance");
|
||||
tap_dance->position = ZMK_BHV_TAP_DANCE_POSITION_FREE;
|
||||
|
@ -119,9 +130,9 @@ static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
|
|||
struct active_tap_dance *tap_dance;
|
||||
tap_dance = find_tap_dance(event.position);
|
||||
if (tap_dance != NULL) {
|
||||
stop_timer(tap_dance);
|
||||
if (++tap_dance->counter >= cfg->behavior_count) {
|
||||
press_tap_dance_behavior(tap_dance, event.timestamp);
|
||||
release_tap_dance_behavior(tap_dance, event.timestamp);
|
||||
}
|
||||
} else {
|
||||
tap_dance = store_tap_dance(event.position, cfg);
|
||||
|
@ -131,6 +142,7 @@ static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
|
|||
return ZMK_BEHAVIOR_OPAQUE;
|
||||
}
|
||||
}
|
||||
tap_dance->is_pressed = true;
|
||||
// No other key was pressed. Start the timer.
|
||||
tap_dance->release_at = event.timestamp + tap_dance->config->tapping_term_ms;
|
||||
// adjust timer in case this behavior was queued by a hold-tap
|
||||
|
@ -148,7 +160,15 @@ static int on_tap_dance_binding_released(struct zmk_behavior_binding *binding,
|
|||
struct active_tap_dance *tap_dance = find_tap_dance(event.position);
|
||||
if (tap_dance == NULL) {
|
||||
LOG_ERR("ACTIVE TAP DANCE CLEARED TOO EARLY");
|
||||
return ZMK_BEHAVIOR_OPAQUE;
|
||||
}
|
||||
tap_dance->is_pressed = false;
|
||||
int32_t ms_left = tap_dance->release_at - k_uptime_get();
|
||||
LOG_DBG("ms_left equal to: %d", ms_left);
|
||||
if (ms_left <= 0) {
|
||||
release_tap_dance_behavior(tap_dance, event.timestamp);
|
||||
}
|
||||
|
||||
return ZMK_BEHAVIOR_OPAQUE;
|
||||
}
|
||||
|
||||
|
@ -161,8 +181,13 @@ void behavior_tap_dance_timer_handler(struct k_work *item) {
|
|||
if (tap_dance->timer_cancelled) {
|
||||
tap_dance->timer_cancelled = false;
|
||||
} else {
|
||||
press_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
release_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
if (!tap_dance->is_pressed) {
|
||||
press_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
release_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
return;
|
||||
} else {
|
||||
press_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -179,23 +204,25 @@ ZMK_SUBSCRIPTION(behavior_tap_dance, zmk_position_state_changed);
|
|||
static int tap_dance_position_state_changed_listener(const zmk_event_t *eh) {
|
||||
LOG_DBG("Position state changed");
|
||||
struct zmk_position_state_changed *ev = as_zmk_position_state_changed(eh);
|
||||
if (ev == NULL) {
|
||||
return ZMK_EV_EVENT_BUBBLE;
|
||||
}
|
||||
for (int i = 0; i < ZMK_BHV_TAP_DANCE_MAX_HELD; i++) {
|
||||
struct active_tap_dance *tap_dance = &active_tap_dances[i];
|
||||
// LOG_DBG("TD %d, Position %d, Counter %d", i, tap_dance->position, tap_dance->counter);
|
||||
if (tap_dance->position == ZMK_BHV_TAP_DANCE_POSITION_FREE) {
|
||||
continue;
|
||||
} else {
|
||||
if (tap_dance->position != ev->position && tap_dance->timer_started) {
|
||||
press_tap_dance_behavior(tap_dance, ev->timestamp);
|
||||
release_tap_dance_behavior(tap_dance, ev->timestamp);
|
||||
if (ev != NULL) {
|
||||
for (int i = 0; i < ZMK_BHV_TAP_DANCE_MAX_HELD; i++) {
|
||||
struct active_tap_dance *tap_dance = &active_tap_dances[i];
|
||||
if (tap_dance->position == ZMK_BHV_TAP_DANCE_POSITION_FREE) {
|
||||
continue;
|
||||
} else {
|
||||
if (tap_dance->position != ev->position && tap_dance->timer_started) {
|
||||
stop_timer(tap_dance);
|
||||
if (tap_dance->is_pressed) {
|
||||
press_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
release_tap_dance_behavior(tap_dance, tap_dance->release_at);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return ZMK_EV_EVENT_BUBBLE;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
return ZMK_EV_EVENT_BUBBLE;
|
||||
}
|
||||
|
||||
#define _TRANSFORM_ENTRY(idx, node) \
|
||||
|
|
Loading…
Add table
Reference in a new issue