First version of full tap dance functionality

This commit is contained in:
kurtis-lew 2021-05-24 11:03:52 -07:00
parent 536db5b3e8
commit 4461167d82

View file

@ -24,7 +24,8 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_tap_dance_config {
uint32_t tapping_term_ms;
struct zmk_behavior_binding behavior;
int behavior_count;
struct zmk_behavior_binding *behaviors;
};
struct active_tap_dance {
@ -37,6 +38,7 @@ struct active_tap_dance {
bool timer_cancelled;
int64_t release_at;
struct k_delayed_work release_timer;
struct zmk_behavior_binding_event event;
};
struct active_tap_dance the_tap_dance;
@ -46,51 +48,6 @@ static void clear_tap_dance(struct active_tap_dance *tap_dance) {
tap_dance-> position = ZMK_BHV_TAP_DANCE_POSITION_FREE;
}
static inline int press_tap_dance_behavior(struct active_tap_dance *tap_dance,
int64_t timestamp) {
LOG_DBG("Press Tap Dance Behavior");
struct zmk_behavior_binding binding = {
.behavior_dev = tap_dance->config->behavior.behavior_dev,
};
struct zmk_behavior_binding_event event = {
.position = tap_dance->position,
.timestamp = timestamp,
};
return 0;
//return behavior_keymap_binding_pressed(&binding, event);
}
static inline int release_tap_dance_behavior(struct active_tap_dance *tap_dance,
int64_t timestamp) {
LOG_DBG("Release Tap Dance Behavior");
struct zmk_behavior_binding binding = {
.behavior_dev = tap_dance->config->behavior.behavior_dev,
};
struct zmk_behavior_binding_event event = {
.position = tap_dance->position,
.timestamp = timestamp,
};
clear_tap_dance(tap_dance);
return 0;
//return behavior_keymap_binding_released(&binding, event);
}
/*static int stop_timer(struct active_tap_dance *tap_dance) {
LOG_DBG("Stop Timer");
int timer_cancel_result = k_delayed_work_cancel(&tap_dance->release_timer);
if (timer_cancel_result == -EINPROGRESS) {
tap_dance->timer_cancelled = true;
}
return timer_cancel_result;
static struct active_tap_dance *tap_dance
}*/
static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
LOG_DBG("On Binding Pressed");
@ -100,17 +57,19 @@ static int on_tap_dance_binding_pressed(struct zmk_behavior_binding *binding,
if (!the_tap_dance.timer_started){
LOG_DBG("Initializing Tap Dance");
the_tap_dance.timer_started = true;
the_tap_dance.counter = 1;
the_tap_dance.counter = 0;
the_tap_dance.position = event.position;
the_tap_dance.config = cfg;
the_tap_dance.release_at = 0;
the_tap_dance.timer_cancelled = false;
the_tap_dance.timer_started = false;
}
else {
LOG_DBG("Incrementing Tap Dance");
the_tap_dance.counter ++;
}
the_tap_dance.counter ++;
the_tap_dance.event = event;
LOG_DBG("Counter is now at value: %d", the_tap_dance.counter);
return ZMK_BEHAVIOR_OPAQUE;
}
@ -131,14 +90,9 @@ static int on_tap_dance_binding_released(struct zmk_behavior_binding *binding,
return ZMK_BEHAVIOR_OPAQUE;
}
static const struct behavior_driver_api behavior_tap_dance_driver_api = {
.binding_pressed = on_tap_dance_binding_pressed,
.binding_released = on_tap_dance_binding_released,
};
void behavior_tap_dance_timer_handler(struct k_work *item) {
LOG_DBG("Timer Handler Called");
struct active_tap_dance *tap_dance =
struct active_tap_dance *tap_dance =
CONTAINER_OF(item, struct active_tap_dance, release_timer);
if (tap_dance->position == ZMK_BHV_TAP_DANCE_POSITION_FREE) {
return;
@ -146,18 +100,41 @@ void behavior_tap_dance_timer_handler(struct k_work *item) {
if (tap_dance->timer_cancelled) {
tap_dance->timer_cancelled = false;
} else {
release_tap_dance_behavior(tap_dance, tap_dance->release_at);
if (the_tap_dance.counter <= the_tap_dance.config->behavior_count) {
behavior_keymap_binding_pressed(&the_tap_dance.config->behaviors[the_tap_dance.counter-1], the_tap_dance.event);
behavior_keymap_binding_released(&the_tap_dance.config->behaviors[the_tap_dance.counter-1], the_tap_dance.event);
}
else{
LOG_DBG("Counter exceeded number of keybinds");
}
clear_tap_dance(tap_dance);
}
the_tap_dance.counter = 0;
the_tap_dance.timer_started = false;
}
static const struct behavior_driver_api behavior_tap_dance_driver_api = {
.binding_pressed = on_tap_dance_binding_pressed,
.binding_released = on_tap_dance_binding_released,
};
#define _TRANSFORM_ENTRY(idx, node) \
{ \
.behavior_dev = DT_LABEL(DT_INST_PHANDLE_BY_IDX(node, bindings, idx)), \
.param1 = COND_CODE_0(DT_INST_PHA_HAS_CELL_AT_IDX(node, bindings, idx, param1), (0), \
(DT_INST_PHA_BY_IDX(node, bindings, idx, param1))), \
.param2 = COND_CODE_0(DT_INST_PHA_HAS_CELL_AT_IDX(node, bindings, idx, param2), (0), \
(DT_INST_PHA_BY_IDX(node, bindings, idx, param2))), \
},
#define TRANSFORMED_BINDINGS(node) \
{ UTIL_LISTIFY(DT_INST_PROP_LEN(node, bindings), _TRANSFORM_ENTRY, node) }
static int behavior_tap_dance_init(const struct device *dev) {
static bool init_first_run = true;
if (init_first_run) {
k_delayed_work_init(&the_tap_dance.release_timer,
behavior_tap_dance_timer_handler);
LOG_DBG("Hello World");
the_tap_dance.position = ZMK_BHV_TAP_DANCE_POSITION_FREE;
}
init_first_run = false;
@ -168,8 +145,13 @@ struct behavior_tap_dance_data {};
static struct behavior_tap_dance_data behavior_tap_dance_data;
#define KP_INST(n) \
static struct zmk_behavior_binding \
behavior_tap_dance_config_##n##_bindings[DT_INST_PROP_LEN(n, bindings)] = \
TRANSFORMED_BINDINGS(n); \
static struct behavior_tap_dance_config behavior_tap_dance_config_##n = { \
.tapping_term_ms = DT_INST_PROP(n, tapping_term_ms), \
.tapping_term_ms = DT_INST_PROP(n, tapping_term_ms), \
.behaviors = behavior_tap_dance_config_##n##_bindings, \
.behavior_count = DT_INST_PROP_LEN(n, bindings) \
}; \
DEVICE_AND_API_INIT(behavior_tap_dance_##n, DT_INST_LABEL(n), behavior_tap_dance_init, &behavior_tap_dance_data, \
&behavior_tap_dance_config_##n, APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT, \