global if behavior name starts with 'layer'

This commit is contained in:
tokazio 2023-01-17 22:51:22 +01:00
parent 4bfe7394b5
commit 2db06bf083

View file

@ -187,7 +187,7 @@ int zmk_keymap_apply_position_state(uint8_t source, int layer, uint32_t position
int zmk_run_behavior(struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event,bool pressed){
behavior = device_get_binding(binding.behavior_dev);
const struct device *behavior = device_get_binding(binding.behavior_dev);
if (!behavior) {
LOG_WRN("No behavior assigned to %d on layer %d", position, layer);