41 lines
No EOL
955 B
YAML
41 lines
No EOL
955 B
YAML
# Make the player game faster. Exactly like if the player was in temporal loop, which make it does 1 minute in 10 seconds for other
|
|
|
|
# The display name of cheat
|
|
name: "Timer"
|
|
|
|
# enable/disable detection
|
|
active: true
|
|
|
|
# Maximum of ping to be verified.
|
|
# It's to prevent lagging player
|
|
ping: 200
|
|
|
|
# The minimum porcent to create reliability
|
|
reliability_alert: 60
|
|
|
|
# Manage the kick of players
|
|
kick:
|
|
active: true
|
|
# Required alert to kick player
|
|
alert: 5
|
|
|
|
# Remove the cheat effect
|
|
set_back:
|
|
active: false
|
|
# To know how to configure, check this wiki :
|
|
# https://github.com/Elikill58/Negativity/wiki/setBack
|
|
action: []
|
|
|
|
# Option for /negativity verif
|
|
verif:
|
|
# Enable/disable the detection when the verification is enabled
|
|
check_in_verif: true
|
|
|
|
# Max variation of packet sent by player
|
|
max_variation: 7
|
|
|
|
# Disable one check and not all detections
|
|
checks:
|
|
# Check Y move only
|
|
packet:
|
|
active: true |