71 lines
3.3 KiB
YAML
71 lines
3.3 KiB
YAML
# In Floodgate bedrock player data is send encrypted
|
|
# The following value should point to the key Floodgate generated.
|
|
# The public key should be used for the Geyser(s) and the private key for the Floodgate(s)
|
|
key-file-name: key.pem
|
|
|
|
# Floodgate prepends a prefix to bedrock usernames to avoid conflicts
|
|
# However, certain conflicts can cause issues with some plugins so this prefix is configurable using the property below
|
|
# It is recommended to use a prefix that does not contain alphanumerical to avoid the possibility of duplicate usernames.
|
|
username-prefix: "."
|
|
|
|
# Should spaces be replaced with '_' in bedrock usernames?
|
|
replace-spaces: true
|
|
|
|
# The default locale for Floodgate. By default, Floodgate uses the system locale
|
|
# default-locale: en_US
|
|
# Should the proxy send the bedrock player data to the servers it is connecting to?
|
|
# This requires Floodgate to be installed on the servers.
|
|
# You'll get kicked if you don't use the plugin. The default value is false because of it
|
|
send-floodgate-data: false
|
|
|
|
|
|
disconnect:
|
|
# The disconnect message Geyser users should get when connecting
|
|
# to the server with an invalid key
|
|
invalid-key: Please connect through the official Geyser
|
|
# The disconnect message Geyser users should get when connecting
|
|
# to the server with the correct key but not with the correct data format
|
|
invalid-arguments-length: Expected {} arguments, got {}. Is Geyser up-to-date?
|
|
|
|
# Configuration for player linking
|
|
player-link:
|
|
# Whether to enable the linking system. Turning this off will prevent
|
|
# players from using the linking feature even if they are already linked.
|
|
enabled: true
|
|
|
|
# Whether to require a linked account in order to be able to join the server.
|
|
require-link: false
|
|
|
|
# Set the following option to true when you want to host your own linking database.
|
|
# -> This can work in addition to global linking.
|
|
# Note that you have to install a linking database implementation before enabling this, because
|
|
# it'll cause errors otherwise.
|
|
enable-own-linking: false
|
|
|
|
# The following three options only apply when 'enable-own-linking' is set to 'true'
|
|
|
|
# Whether to allow the use of /linkaccount and /unlinkaccount
|
|
# You can also use allow specific people to use the commands using the
|
|
# permissions floodgate.command.linkaccount and floodgate.command.unlinkaccount.
|
|
# This is only for linking, already connected people will stay connected
|
|
allowed: true
|
|
# The amount of time until a link code expires in seconds.
|
|
link-code-timeout: 300
|
|
# The player linking database type you want to use. This option is only used when there
|
|
# are multiple database implementations found in the configuration directory.
|
|
type: sqlite
|
|
|
|
# Whether to enable global linking. Global Linking is a central server where people can link their
|
|
# accounts (Java and Bedrock) and join on servers that have Global Linking enabled. The goal of
|
|
# Global Linking is to make linking easier by not having to link your accounts on every server.
|
|
# -> Your server-specific linking database will have priority over global linking.
|
|
# Global Linking should normally only be disabled when you don't have internet access or when
|
|
# you have limited internet access.
|
|
enable-global-linking: true
|
|
|
|
metrics:
|
|
enabled: false
|
|
uuid: 081790a2-5380-45dc-808d-721507b66807
|
|
|
|
# Do not change this
|
|
config-version: 3
|