# Remove damage effect from falling # The display name of cheat name: "NoFall" # enable/disable detection active: true # Maximum of ping to be verified. # It's to prevent lagging player ping: 200 # The minimum porcent to create reliability reliability_alert: 60 # Manage the kick of players kick: active: true # Required alert to kick player alert: 5 # Remove the cheat effect set_back: active: false # Kill option when set back option is enabled kill: # Enable killing people while damaging player active: true # To know how to configure, check this wiki : # https://github.com/Elikill58/Negativity/wiki/setBack action: [] # Option for /negativity verif verif: # Enable/disable the detection when the verification is enabled check_in_verif: true # Disable one check and not all detections checks: # Motion Y when fall motion-y: active: true # Check distance when player is now on ground distance-ground: active: true # Check distance when player is NOT on ground distance-no-ground: active: true # Have to be on ground but spoof and it's not have-to-ground: active: true # Player send spoofing packet when risk to have fall damage packet: active: true # Detect when player faking ground fake-ground: active: true