# Remove damage effect from falling

# The display name of cheat
name: "NoFall"

# enable/disable detection
active: true

# Maximum of ping to be verified.
# It's to prevent lagging player
ping: 200

# The minimum porcent to create reliability
reliability_alert: 60

# Manage the kick of players
kick:
  active: true
  # Required alert to kick player
  alert: 5

# Remove the cheat effect
set_back:
  active: false
  # Kill option when set back option is enabled
  kill:
    # Enable killing people while damaging player
    active: true
  # To know how to configure, check this wiki :
  # https://github.com/Elikill58/Negativity/wiki/setBack
  action: []

# Option for /negativity verif
verif:
  # Enable/disable the detection when the verification is enabled
  check_in_verif: true


# Disable one check and not all detections
checks:
  # Motion Y when fall
  motion-y:
    active: true
  # Check distance when player is now on ground
  distance-ground:
    active: true
  # Check distance when player is NOT on ground
  distance-no-ground:
    active: true
  # Have to be on ground but spoof and it's not
  have-to-ground:
    active: true
  # Player send spoofing packet when risk to have fall damage
  packet:
    active: true
  # Detect when player faking ground
  fake-ground:
    active: true