Cut out not needed intial if statement and reduced space usage
This commit is contained in:
parent
36ecf4affa
commit
4def379400
2 changed files with 34 additions and 40 deletions
|
@ -17,3 +17,4 @@ and failed submissions of previously flawed solutions.
|
|||
## Status
|
||||
|
||||
This solution passes the submission
|
||||
|
||||
|
|
73
src/lib.rs
73
src/lib.rs
|
@ -8,62 +8,55 @@ impl Solution {
|
|||
Solution::idiom_can_jump(&nums)
|
||||
}
|
||||
|
||||
///
|
||||
/// ## Mapping elements to nodes in a graph
|
||||
/// Every index is viewed as a node in a graph.
|
||||
/// The value of a node (value of the element in the array)
|
||||
/// is the number of edges to subsequent successors.
|
||||
///
|
||||
/// ### Example
|
||||
/// Given the first element in \[3,2,1,0,4\]
|
||||
///
|
||||
/// This element has two edges, with the second and the third elements as subsequent successors
|
||||
///
|
||||
/// ## Why the mapping to a graph
|
||||
///
|
||||
/// By doing so, one can skip redundant work.
|
||||
/// Redundant work would be walking a path more than once.
|
||||
/// Walking a path is simulating jumping from 1 to the max jump height.
|
||||
/// Path walking checks if any jump height from a certain index will reach the last index.
|
||||
/// Every simulated jump height serves as a next start point for new path walking if this starting
|
||||
/// point was not tried before
|
||||
/// Returns true if the last element can be reached
|
||||
/// by starting with the 0th element in accordance to the rules of the jump game.
|
||||
/// Link to the description of this code challenge.
|
||||
/// https://leetcode.com/problems/jump-game/description/
|
||||
/// Source code of this solution is hosted on:
|
||||
/// https://git.kb-one.de/boolpurist/jump_game_challenge_solution/src/branch/main/src/lib.rs
|
||||
pub fn idiom_can_jump(nums: &[i32]) -> bool {
|
||||
if nums.is_empty() {
|
||||
return false;
|
||||
}
|
||||
// parameter can not be empty at this point
|
||||
let target_val = (nums.len() - 1) as i32;
|
||||
// Using a dequeue ensures that every index is visited
|
||||
let mut next_nodes = VecDeque::from([(0, nums[0])]);
|
||||
// index visited yet
|
||||
let mut greatest_visited_indices = -1;
|
||||
if Self::check_with_target_value(target_val, 0) {
|
||||
return true;
|
||||
}
|
||||
while let Some(next_node) = next_nodes.pop_front() {
|
||||
let (index, steps) = next_node;
|
||||
let max_jump_height = index + steps;
|
||||
if Self::check_with_target_value(target_val, max_jump_height) {
|
||||
// Reason: This algorithm finds every index in an ascending order.
|
||||
// Dequeue acts here as a queue preserving the ascending order in which the indices are
|
||||
// found
|
||||
let mut next_nodes = VecDeque::from([0]);
|
||||
// This index and all previous ones are visited already
|
||||
let mut greatest_visited_index = 0;
|
||||
while let Some(next_index) = next_nodes.pop_front() {
|
||||
// Indexing with a next_index greater than the length
|
||||
// of parameter nums will not happen
|
||||
// Reason: the values for next_index greater than len of nums
|
||||
// are not used for indexing because the check for reaching the last index
|
||||
// is done before using next_index for indexing
|
||||
let jump_height = nums[next_index as usize];
|
||||
let max_jump_height = next_index + jump_height;
|
||||
let found_end_of_seq = target_val <= max_jump_height;
|
||||
if found_end_of_seq {
|
||||
return true;
|
||||
}
|
||||
// Going left to right and using a dequeue for FIFO access,
|
||||
// all indices are visited
|
||||
let start_point = greatest_visited_indices + 1;
|
||||
// It can start at greatest_visited_indices + 1 because the every index was checked
|
||||
// in previous iterations.
|
||||
let not_visited = greatest_visited_index + 1;
|
||||
// It can start at greatest_visited_indices + 1 because the every index was inpected
|
||||
// in a previous iterations.
|
||||
// If the max_jump_height is lower than the start_point
|
||||
// then there is not new index to be discovered
|
||||
for to_add in start_point..=max_jump_height {
|
||||
if to_add > greatest_visited_indices {
|
||||
next_nodes.push_back((to_add, nums[to_add as usize]));
|
||||
greatest_visited_indices = to_add;
|
||||
}
|
||||
let last_unvisited = max_jump_height + 1;
|
||||
// This loops grantees that every reachable index is visited and only once
|
||||
// in the worst case scenario
|
||||
// This leads to a linear time complexity for comparison done by Self::check_with_target_value
|
||||
for to_inspect_later in not_visited..last_unvisited {
|
||||
next_nodes.push_back(to_inspect_later);
|
||||
greatest_visited_index = to_inspect_later;
|
||||
}
|
||||
}
|
||||
false
|
||||
}
|
||||
fn check_with_target_value(target: i32, value: i32) -> bool {
|
||||
target <= value
|
||||
}
|
||||
}
|
||||
// Stop copying from here for submitting this solution to leet code
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue